![]() The only problem arises when the limit of said gold is reached in which case you'll see people trading a valuable item in mass which is valued at a certain amount of gold. It doesn't really matter if the new shiny item costs 75 gold or 75000 gold. ![]() If the richest player has 100 gold or 100000 gold it doesn't matter, the prices will be relative to how much gold is actually in the market. Scarcity isn't as important unless there's some sort of limit that is easily reached. However, since items are actually useful and easily exchanged, they are the most valuable and therefore what people trade with. If everything was BoE or BoP in diablo then people would find some other currency, like gold, to trade with. #1390 Gold is essentially worthless in WoW as well, but there's nothing more valuable to trade. If they set up a system like that in D3 from the start, Im sure people will pick up on it (of course as long as the gold remains useful and scarce) The only currency that the auction would allow was gold, so if you wanted to trade for a specific item youd have to spend your own precious time spamming your advertisements. That way, people could sell their unneeded loot while still playing the game. I guess the final point would be that in WoW, they set up the auction from the beginning. You also need the gold to buy things like mounts, PvP gear, training, and whatnot. It either took you a ton of farming or a good amount of skilled auctioning (buying and reselling items) to get the amount of gold you needed for certain items. In WoW, they made things much much more expensive compared to your typical gold rewards and drops. You could also easily farm gold in D2 and it was made worse by the fact that there were a lot of items that boosted your gold drops. repairs could cost a lot especially if there were charges for certain skills, but that leads into the next point. Gambling wont get you any of the best uniques, sets, or runewords so it was only useful for those very few rare items that are actually useful. Gold in D2 was only useful for repairs/potions and gambling. I mean gold is always just a way to get items, so they have to make some way for you to buy good items for gold.just buying shit from merchants isn't very fun, so how did they get around this issue in WOW?īasically they made the gold both Useful and relatively Scarce (at least it was more so in the first couple years of the game). I'm kind of wondering how they are planning to do this.I know gold is valuable in WOW, but I've never played, how do they do it in that game? So apparently they are trying to actually make gold worth something in D3. As you probably could guess, I hated the D2 necro (feel free to hate on me for this). I guess it's just not my play style.I like raw power that comes straight from my character, not what I summon and not from what I curse. Witch Doctor - Nothing about the witch doctor gets me excited at all. ![]() Hopefully I enjoy the monk more than I think I will.ĥ. I really like the design and the idea of the Monk, but I'm not so sure how much fun I'm going to be having while playing the class. Monk - I'm on the fence about this class. I also definitely can't stand the thought of dual wielding crossbows so I will probably just use a bow and rely on damage from that rather than traps etc.Ĥ. Demon Hunter - Seems like a cool class, but I don't like some of the aspects of the class such as the gadgets and traps. Wizard - Basically the complete opposite of what I'd normally play, but hey.the wizard looks pretty bad ass to me with some sweet spells that are ready to cause havok and destruction.ģ. I prefer pure strength and raw power to clever tactics and precision.Ģ. Barbarian - this class just fits my style.I like big axes and I want to smash skulls. #1382 As for the classes.I plan to play them in the following order:ġ. ![]()
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |